The Week's Links: November 24, 2012

All the links posted on social networks this week:

  • 10 Ways Travel Is Getting Better 
  • People Have Been Using Stone-Tipped Spears For Way Longer Than We Thought 
  • We Can Only Process Thirty Smells at a Time 
  • Watch the World’s Oldest Working Computer Turn On 
  • Happy Kids Are More Likely To Grow Into Rich Adults 
  • The History of Boredom: You’ve never been so interested in being bored 
  • In Space, Flames Behave in Ways Nobody Thought Possible 
  • McSweeney’s Internet Tendency: A Guide to the Meaning and Usefulness of Punctuation Marks.  So great.
  • Building a Design-Driven Culture 
  • 3 Big Insights From Today's Top Design Thinkers 
  • Tim O'Reilly: 9 TEDTalks That Stretched My Mind 
  • Ray Kurzweil: Are you still you if your brain is enhanced with neural implants? 
  • Love this: The Biblio-Mat, for old and unusual books 
  • Harry Potter spell book makes augmented reality magic 
  • Neuroscience gets behind the mask of Greek theatre 
  • Some thoughts and musings about making things for the web by The Oatmeal. What he said. 
  • Design Salary Guide - by Coroflot 
  • Creative & Marketing Salary Information – The Creative Group 
  • AIGA | Aquent Survey of Design Salaries 
  • O Brave New World That Has Such Apps In It! Shakespeare Goes Social 
  • 8 math talks to blow your mind 
  • How the Beatles' Yellow Submarine gave rise to modern animation 
  • “Education provides the foundation of our global possibilities. We design this well, and the whole world changes.” 
  • The Syncing of the Screens 
  • The History of Beaujolais Nouveau Day: From the French Countryside to the Thanksgiving Table 
  • Mother Birds Teach Their Eggs a Secret ‘Feed Me!’ Password 
  • The Science Behind These Amazing Photographs of the Human Eye 
  • The $.99 itunes rental this week is a great documentary about creativity, innovation and the world's best restaurant. 
  • Why Do People Hate Dissonant Music? (And What Does It Say About Those Who Don’t?) 
  • Creativity Top 5: November 20, 2012 
  • The Physics of Flocking 
  • What Studying Einstein’s Brain Can And Can’t Tell Us 
  • The Creativity Awards Report, 2012
  • What Girl Talk And Cover Bands Teach Us About the Biology of Surprise 
  • Introducing Mind Lab: The all singing, all dancing, interactive psychology class 
  • The Most Amazing Race: Reverse-Engineering the Brain 
  • Struggle For Smarts? How Eastern And Western Cultures Tackle Learning 
  • 9 Mind-Blowing Technologies Changing The Film Industry’s Future 
  • Gorgeous Fractal-made Flowers 
  • Original Creators: Biomechanical Surrealist H.R.Giger 
  • Esquire To Make Print Magazine Interactive Through Netpage App 
  • Tod Machover invents instruments, robot operas –- oh, and Guitar Hero 
  • Nokia Hires Orchestra To Create New Ringtones 
  • An App That Turns Any Surface Into An iPhone Keyboard 
  • On using funny videos to start serious classroom discussions 
  • How To Use If-Then Planning To Achieve Any Goal 
  • 10 TED talks about the beauty — and difficulty — of being creative 
  • The Breathtaking Colors of Iceland's Landmannalaugar Region 
  • 11 Artists Doing Amazing Things With Recycled Materials 
  • As Boom Lures App Creators, Tough Part Is Making a Living 

 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Creativity Top 5: November 20, 2012

3D printed figurines are the new bobbleheads.

/Source

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

The Week's Link: November 18, 2012

All the links posted on social networks this week:

  • As Boom Lures App Creators, Tough Part Is Making a Living 
  • 11 Badass Neil deGrasse Tyson Quotes 
  • And Oxford Dictionaries’ Word of the Year Is … GIF 
  • Richard Silver's New York Churches Panoramas  /via @Coudal
  • Matt Molloy's gorgeous series of sky images 
  • The human central processing unit, slice by slice. 
  • Dan Ariely Presents “A Beginner’s Guide to Irrational Behavior” in Upcoming MOOC 
  • The Patent Fix: A Wired series on the patent problem 
  • How To Sell A $1 Snow Globe For $59: The Real ROI Of Brand Storytelling 
  • Inside the MIT Media Lab: Big Data, Privacy, Modern Cities and More 
  • Another great interview: Robin Sloan, Author and 'Media Inventor' 
  • The Met’s Exhibition Catalogs Are Revived for a Digital Life, available online. 
  • Great interview: Oliver Reichenstein on design 
  • Adweek's 2012 Brand Genius Awards 
  • Steve Cober: On Quitting Your Day Job & Building A Business With Heart 
  • Your Brain by the Numbers
  • Do slang and vulgarity belong in the dictionary? A look at America's greatest language controversy 
  • What do birds do in a hurricane? 
  • Does TV actually brainwash? 
  • Copy, Transform, Combine 
  • Timing is everything. But exactly how the brain keeps time, which it does very well, has been something of a mystery. 
  • Kermit the Frog Learns to Love Jazz Through “Visual Thinking” (1959) 
  • Educating Players: Are Games the Future of Education? 
  • How Do You Raise a Prodigy?
  • Love these images of dancers out of the stage. 
  • Square Wallet, the Apple Store, and Uber: Software Above the Level of a Single Device 
  • So great: Artist Creates Intricate Paper Cut Patterns On Newspapers 
  • I Saw The Future Of Advertising And It's Pretty Awesome 
  • All Consuming Passion 
  • The Stockdale Paradox: How Optimism Creates Resilience 
  • Excellent typography: Industrial-Strength Types 
  • The Icon in the Costume Shop: Valentino at NYC Ballet 
  • Sir Tim Berners-Lee: Raw data, now! 
  • Inner ear implant uses biological battery to self-charge 
  • Experience Relativity Firsthand In MIT Video Game That Slows The Speed Of Light 
  • 4 studies on the surprising science of mind-wandering 
  • Useful Talks And Videos From Web Design Conferences 
  • PBS Arts: Off Book - Episode 6: Street Art 
  • The History And Impact Of The Red Cross 
  • The Secret Lives of Kitchen Spices 
  • 25 College Classes Based on TV Shows 
  • Three Studios Agree to Let a Guild Certify Credits for Film Producers 
  • Rare and Iconic Photos of Einstein Celebrate His Nobel Win 90 Years Ago 
  • The Crisis in Higher Education: MIT Technology Review 
  • Get To Know NYC Ballet
  • Amazing to see the places tweets come from: The one million tweet map #onemilliontweetmap 
  • Cool: With Tinkercad you can quickly turn your idea into a CAD model for a 3D printer. 
  • Arts Branding Sucks. Here Are 4 Ways To Fix It 
  • TED introduces Playlists: Collections for curious minds 
  • A Short Lesson in Perspective 
  • Will we ever understand how our brains work? 
  • When Truman Capote set out to profile Marlon Brando for The New Yorker in 1957, he knew just how to set his traps 
  • Beth Comstock: You Have To Tell A Story, Before You Can Sell A Story 
  • How to Devise Passwords That Drive Hackers Away 
  • The Legendary George Nelson On Creating A Design-Driven Company 
  • Front-end development standards 
  • Creativity Top 5: November 12, 2012
  • #InPraiseOfTheHashtag - The NYTimes.comexplains the hashtag. 
  • From the diary of Jim Henson: Imagination Illustrated 
  • Inside The Mind Of A Chef
  • Your Employee Is an Online Celebrity. Now What Do You Do? 
  • Hypercollaborations: An Interview with Tod Machover 
  • Key to American Innovation? Incorporating Art and Design into Education 
  • Stop Being a People-Pleaser 
  • John Rauser: What is a Career in Big Data? 
  • The History of Humans is the History of Technology: The Millions Interviews Robin Sloan 
  • In Experiments, Caffeine Accelerates the Brain's Verbal Processing 
  • The Mystery of Human Blood Types 
  • Early Bow and Arrows Offer Insight Into Origins of Human Intellect 
  • Dear Brands, Tell Us A Story - Love Consumers 
  • Meet the Salak, the Ubiquitous Indonesian Fruit You've Never Heard Of 
  • Favorites From the Cooper-Hewitt's New Online Collection 
  • Art as Therapy: How to Age Creatively 
  • Amazing Close-Ups of Seeds 
  • The Scientific Reason Complementary Colors Look Good Together 
  • How Astronauts Take Such Beautiful Photographs in Space 

Recommended This Week:

 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Your Brain by the Numbers

Dwayne Godwin is a neuroscientist at the Wake Forest University School of Medicine. Jorge Cham draws the comic strip Piled Higher and Deeper at www.phdcomics.com.

 
/Source

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

How Do You Raise a Prodigy?

Prodigiousness manifests most often in athletics, mathematics, chess and music. A child may have a brain that processes chess moves or mathematical equations like some dream computer, which is its own mystery, but how can the mature emotional insight that is necessary to musicianship emerge from someone who is immature? “Young people like romance stories and war stories and good-and-evil stories and old movies because their emotional life mostly is and should be fantasy,” says Ken Noda, a great piano prodigy in his day who gave up public performance and now works at the Metropolitan Opera. “They put that fantasized emotion into their playing, and it is very convincing. I had an amazing capacity for imagining these feelings, and that’s part of what talent is. But it dries up, in everyone. That’s why so many prodigies have midlife crises in their late teens or early 20s. If our imagination is not replenished with experience, the ability to reproduce these feelings in one’s playing gradually diminishes.”

A fantastic article by Andrew Solomon for The New York Times on the cost of growing up as a prodigy.

 
/Source

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.