Craig Mod on Intertwingularity and the "User Experience" of Printed Publications

It may seem strange to think about printed publications as having a "user experience." But they do, of course. Print is a technology as much as desktop computers and tablets are technology. One of the qualities most natural to the user experience of print is the sense of potential completion, defined by the physical edges. It is a quality that is wholly unnatural to digital formats.
The digital reading experience makes one want to connect and expand outward. Print calls for limit and containment.

Boundaries are good for creativity. The creation of printed materials brings with it the challenge of borders, limits. Creating digitally is such an open-ended process that I find a large part of my work is conveying to teams what the project is not rather than what it is, making borders, limits. ​

Designer Craig Mod continues to explore the edges of print and interactive work through fantastic essays, like this one for CNN.com, and beautiful work. ​

/Source

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

What Is It About People That Are Right A Lot

He said people who were right a lot of the time were people who often changed their minds. He doesn’t think consistency of thought is a particularly positive trait. It’s perfectly healthy — encouraged, even — to have an idea tomorrow that contradicted your idea today.
/Source

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

The Week's Links: October 21, 2012

All the links posted on social networks this week:

  • Predictions From The Father of Science Fiction 
  • How the Football Field Was Designed, from Hash Marks to Goal Posts 
  • Beethoven’s ‘lost’ sonata to receive world premiere this weekend 
  • How Did the Pigskin Get Its Shape? 
  • Science Images that Border on Art 
  • Painting Portraits With Bacteria 
  • At the end of November, Twitter will host a five-day Twitter Fiction Festival 
  • The Science Behind Steak and a Bold Bordeaux 
  • X-Ray Telescope Puts Glorious Nebulae in New Light 
  • NALAC honors Ballet Hispanico founder TINA RAMIREZ 
  • Mice who love bossa nova give hint at how music taste forms 
  • Resource: 21st Century Literacy - writing units to teach 21st Century skills. 
  • Linus Torvalds Answers Your Questions at Slashdot 
  • Dance Cinematography: Creating The LXD World 
  • Another great TED-Ed: How does math guide our ships at sea? - George Christoph 
  • Cool: Peek, New Travel Site Offers Curated Itineraries & Recommendations 
  • The Onion's First TED Talk Parody Is Freaking Hilarious (Because It Seems So Real) 
  • The 11 Winners Of Our Innovation By Design Awards - Co.Design 
  • 11 Creative Breakthroughs People Had in Their Sleep 
  • Andrew Zuckerman: On Curiosity, Rigor, and Learning As You Go 
  • The sushi of Jiro's dreams will run you $20/minute
  • Bizarre-Looking Libraries from All Over the World 
  • Ben Whitesell on fan art, copyright and Moonrise Kingdom 
  • Google offers historical exhibitions, wields its search powers to tell untold stories 
  • The Very Concrete Place Where The Cloud Lives 
  • Tony Marx’s Challenges Running the New York Public Library 
  • Giving online customers the chance to pay what they want works 
  • Australian researchers report deep breathing reduces musicians’ performance anxiety. 
  • Gaming Faces Its Archenemy: Financial Reality 
  • Transmedia = device agnostic media 
  • Art.sy Is Mapping the World of Art on the Web 
  • And the future of storytelling is . . . 
  • An Installation Celebrates The Creative Act Of Copying 
  • Creativity Top 5: October 16, 2012 
  • Your IQ Doesn't Matter & Other Lessons About Creativity From Children 
  • What Books Have You Stolen?  
  • Art and Neuroscience: a State of the Union 
  • On The Creating And Sharing Of Awe 
  • Scientists confirm there is an inherited element to creativity 
  • Is This The World's Most Interactive Print Ad? 
  • Art.sy: An Art Genome similar to Pandora. 
  • Most Of The Things You Worry About Never Happen 
  • The 40-30-30 Rule: Why Risk Is Worth It 
  • Another great TED-Ed: The story behind your glasses - Eva Timothy 
  • 10 Do-ers you should follow on Twitter 
  • Overworked, Overwhelmed, Overscheduled? Work More 
  • Starlee Kine: What Making Ideas Happen Has To Do With Little Orphan Annie and Phil Collins 
  • Paris 3D: One epic parallax look at the city through the ages. 
  • Resource: PHP - The Right Way 
  • Meditation & Resisting Urges 
  • Resource: JavaScript - The Right Way 
  • Resource: Learning JavaScript Design Patterns 
  • Love this: Coverjunkie is a celebration of creative covers & their ace designers.

Recommended this week:

 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

The Very Concrete Place Where The Cloud Lives

If you’re looking for the beating heart of the digital age — a physical location where the scope, grandeur, and geekiness of the kingdom of bits become manifest—you could do a lot worse than Lenoir, North Carolina. This rural city of 18,000 was once rife with furniture factories. Now it’s the home of a Google data center.
Engineering prowess famously catapulted the 14-year-old search giant into its place as one of the world’s most successful, influential, and frighteningly powerful companies. Its constantly refined search algorithm changed the way we all access and even think about information. Its equally complex ad-auction platform is a perpetual money-minting machine. But other, less well-known engineering and strategic breakthroughs are arguably just as crucial to Google’s success: its ability to build, organize, and operate a huge network of servers and fiber-optic cables with an efficiency and speed that rocks physics on its heels. Google has spread its infrastructure across a global archipelago of massive buildings—a dozen or so information palaces in locales as diverse as Council Bluffs, Iowa; St. Ghislain, Belgium; and soon Hong Kong and Singapore—where an unspecified but huge number of machines process and deliver the continuing chronicle of human experience.

Steven Levy, once again gets unprecedented access to the world of Google in the Wired article "Google Throws Open Doors to Its Top-Secret Data Center," detailing the very physical buildings where the cloud we so heartily depend on live. Must read article if you use any Google products, and let's face it, you do. 

/Source

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Creativity Top 5: October 16, 2012

#5 is Bogusky at his subversive best and what can I say about the bonus item, Lego makes everything better.​

/Source

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.