Cocktails with Stan Lee and Jane Espenson

Hosts Jenna Busch and Stan Lee welcome Jane Espenson, whose writing and producing credits include Buffy The Vampire Slayer, Firefly, Gilmore Girls, Battlestar Galactica, and Once Upon A Time. Stan and Jane compare notes on the art of creating villains and heroes!

Hosts Jenna Busch and Stan Lee welcome Jane Espenson, whose writing and producing credits include Buffy The Vampire Slayer, Firefly, Gilmore Girls, Battlestar Galactica, and Once Upon A Time, to their new web series. Stan and Jane compare notes on the art of creating villains and heroes.

Stan and Jane have written some of my favorite pop culture stories. Now if only the two of them would collaborate on a project together. 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

The Week's Links (5/13/12)

All the links posted to Twitter and Facebook this week: 

  • Music-video maker Chris Milk and Web guru Aaron Koblin use crowdsourcing to make beautiful art together owl.li/aMAJT
  • John Cleese shares the wisdom of his creative process owl.li/9i05H
  • Intelligent YouTube Channels by Open Culture owl.li/aMyLl How did I miss this before.
  • Disney researchers put gesture recognition in door knobs, chairs, fish tanks owl.li/aMwJG
  • Audio Branding: Company Logos Expand Into The Sonic Realm owl.li/1jEOe9
  • The 10 best first lines in fiction according to The Observer owl.li/aMutj
  • Longshot Radio: Creativity and Failure (Made in 48 hrs) owl.li/aMun8
  • A Storytelling & Transmedia Master Class In 10 Short Videos owl.li/9i04m
  • Three Points Of View On Fandom, Fan Fiction & Fan Art owl.li/1jDcaG
  • The 13-year-old CEO who invented a cure for hiccups owl.li/aMu6Z
  • Love this: Nikolaj Lund Reinvents Portraiture of Classical Musicians owl.li/aMt3C
  • Longform’s 50 most read stories from year one and year two: owl.li/aMrIu
  • The Web Platform: Browser technologies. Great resouce owl.li/aMpkT /via @loadx
  • Fantastic: Paralympics Ad Filmed In One Shot Without CGI Effects owl.li/aMooP
  • The Itch of Curiosity owl.li/9i02X
  • Creative Review - A partial history of British design owl.li/aMo0s
  • Why Publishers Don’t Like Apps - Technology Review owl.li/aMnOI
  • The Timelapse Project: El Morro & El Yunqueowl.li/1jARbU
  • A Carefully Selected List of Recommended Tools on Datavisualization owl.li/aMmuQ/via @waxpancake
  • Speaker lineup for TEDGlobal 2012: Radical Openness owl.li/aMGsz
  • The Ten Commandments of Teachingowl.li/1jzhMA
  • At ROFLCon: The Spread of Memes in China, Brazil and Syria owl.li/aMk7W
  • TED-ED makes a playlist for National Teacher Day owl.li/aMl4k
  • The Evolution of Storytelling Revisitedowl.li/9i01y
  • How I Busted Out Of My Addictive Technology Loop owl.li/aMjJ0
  • Kronos Quartet and PEN: When Music and Literature Collide owl.li/aJnsW
  • Twitter To Co-teach Berkeley Data Courseowl.li/aJnkN
  • In honor of Maurice Sendak here is what he says on all consuming passion. owl.li/aLMbM
  • This makes me sad: Maurice Sendak, Children’s Author, Dies at 83 owl.li/aLLCM
  • Welcome to the Era of Design owl.li/aJmDh
  • Jorge Luis Borges: The Task of Art owl.li/9hZYt
  • The Paradox of Passion: Barry Kaufman on the fine line between motivation and obsession. owl.li/aDoCh
  • When Google won’t do: 30 Specialist (and Super Smart) Search Engines owl.li/aDoos
  • Richard Branson on the role of creativity in business owl.li/1jwAcM
  • “Liking” Something on Facebook Not Protected by First Amendment owl.li/aJnJ1
  • What Is the Role of Libraries in the Age of E-Books and Digital Information? owl.li/aDfsF
  • Rhyming & Stealing: Let’s honor late Beastie with better copyright laws owl.li/aJWrz


Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Audio Branding: Company Logos Expand Into The Sonic Realm

I love exploring the fine thresholds between noise, sounds and music. I’ve shared The Effects of Sound, There’s Music In Every Sound and Disney’s Imagineers On Sound Design. Today we take a look, or rather listen to, a Marketplace segment on audio branding and how it is moving beyond television and electronics and into banks, appliances and other every day experiences as companies seek to build consumer allegiance through sound.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Three Points Of View On Fandom, Fan Fiction & Fan Art

Clive Thompson on the Importance of Fan Fiction, Wired.com

Paracosms are the fantasy worlds that many dreamy, imaginative kids like to invent when they’re young. Some of history’s most creative adults had engaged in “worldplay” as children. The Brontë siblings, in one famous example, concocted paracosms so elaborate that they documented them with meticulous maps, drawings, and hundreds of pages of encyclopedic writing.

It now appears that, like the Brontës, kids who engage in paracosmic play are more likely to be creative as adults. In 2002 researchers Michele and Robert Root-Bernstein conducted an elegant study. They polled recipients of MacArthur genius grants — which reward those who’ve been particularly creative in areas as diverse as law, chemistry, and architecture — to see if they’d created paracosms as children. Amazingly, the MacArthur fellows were twice as likely as “normal” nongeniuses to have done so. Some fields were particularly rife with worldplayers: Fully 46 percent of the recipients polled in the social sciences had created paracosms in their youth.

Why would worldplay make you more creative in your career? Probably because, as the Root-Bernsteins point out, it requires practical creativity. Fleshing out a universe demands not just imagination but an attention to detail, consistency, rule sets, and logic. You have to grapple with constraints — just as when you’re problem-solving at work.

Damien Walter: Fandom matters, the guardian.co.uk

It is the emerging culture of fandom, empowered by the internet and social media, that explains the phenomenal success of crowdfunding platforms such as Kickstarter. The platform’s most high profile success stories – The Order of the Stick’s $1m fundraiser, for example – tell only a part of the story. More informative perhaps is author Chuck Wendig, who raised just under $7,000 for the latest instalment in his Atlanta Burns series through crowdfunding. Wendig isn’t a superstar (yet) and doesn’t have a huge established readership (also yet). But what he has gained is the warm regard of a fandom through his Terribleminds blog. Every fan who buys a piece of Wendig gets to feel a real sense of ownership, far more than if they had just walked into a shop and paid for the book itself. In a very real sense Kickstarter makes fans as important as creators, because it is the fans who directly empower the artist to make the art.

Fan Art: An Explosion of Creativity, PBS Off Book

The fan art community is one of the most creative and active online. Taking pop culture stories and icons as its starting point, the fan community extends those characters into new adventures, unexpected relationships, bizarre remixes, and even as the source material for beautiful art.

“A lot of people who are into fan art are very talented, and I think one of the appealing parts is that it gives you motivation to perfect your craft of either writing or drawing if there’s an audience for it.” - Brad O’Farrell
The fan art community is one of the most creative and active online. Taking pop culture stories and icons as its starting point, the fan community extends those characters into new adventures, unexpected relationships, bizarre remixes, and even as the source material for beautiful art. Limited only by the imagination of the artist, the fan art world is full of surprises and brilliance.


Featuring:

 

Previously:

Tattoos: Pop Portraits, Japanese Traditional, American Eclectic
Art In The Era Of The Internet: The Impact Of Kickstarter, Creative Commons & Creators Project
Animated GIFs: The Birth of a Medium
Off Book Series One: The Complete Series

 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Creativity Top 5: May 9, 2012

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.