How to Compose the Perfect Tweet

At just 140 characters each, the form is limiting. But that’s the point. (So are sonnets.) And a well-aimed tweet can convey your message in a few seconds to the more than 1,000,000 people who hold Twitter accounts. The key to composing the perfect tweet is to:

  • Pay attention to how the words sound. “Poetry is breath, it’s just air. If it’s being tweeted, that’s a representation, that’s the notation. The essence of poetry is what you hear.”
  • Think about what it is you are actually saying. Then make every word count.


Big Think asked Pinsky to read his poem “The City,” then translate it into a tweet.

After brief a pause, this is what he came up with: 

Pinsky actually pulled it off in exactly 100 characters!

I always ponder how Shakespeare and Cervantes would use Twitter.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Introducing webdoc - a platform to mashup and share any web content

Discover what you will be able to do with webdoc.com

Introducing webdoc, a social platform that lets you intuitively mashup virtually any content on the web – text, image, video, apps, slideshows, as well as services like Google Maps and Twitter.

This is really interesting and reminds me of Storify and Projeqt. Platforms for storytelling and molding the social web with content that is relevant to us in a way that makes it easy to share with our friends and peers are going to be very important as our virtual lives continue to intermingle with our real lives.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Gaming Grows Up

A New High Score for Video Games? NEA Declares Them Art

The National Endowment for the Arts has renamed and rebranded its Arts on Radio and Television grants, which will now be called Arts in Media grants: "We'll continue to support television and radio," NEA director of media arts Alyce Myatt explains in a video about the change, "but we're also going to fund content developed for the Web, for theatrical release, for mobile phones, content to be distributed via satellite, and even content for game platforms."

(via artinfo.com)

 

Smithsonian American Art Museum - The Art of Video Games


Video streaming by Ustream

The Art of Video Games exhibition will explore the 40-year evolution of video games as an artistic medium, with a focus on striking visual effects, the creative use of new technologies, and the most influential artists and designers. This website offered participants a chance to vote for 80 games from a pool of 240 proposed choices in various categories, divided by era, game type and platform. Voting took place between February 14, 2011 and April 17, 2011. The exhibition will be on display at the museum from March 16, 2012 through September 30, 2012.

(via artofvideogames.org

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Google Launches Messages for Japan Helping Us Support The Country Financially, Logistically and Emotionally

One month ago, a massive 9.0 earthquake and one of the worst tsunamis in history struck northeastern Japan. Many people in the most impacted areas still have immediate needs for shelter and supplies, and we’re continuing to help by maintaining the Crisis Response page and building tools and resources related to the disaster.

Since the crisis, people around the world have sent countless messages of hope and support to the people of Japan. Some of them showed sympathy for the victims. Others encouraged us to look forward. Reading these messages—many of them in English—you can’t help but feel the support coming from around the world. But we wished more people in Japan could hear from these supporters and feel that same sense of hope—even if the senders spoke another language.

So we had an idea: a site where people around the world could input messages for Japan in their own languages and have them automatically translated into Japanese while raising funds to help Japan. And today, we’re pleased to share messagesforjapan.com. On the site, you can submit messages and have them automatically translated to Japanese by Google Translate. Of course, people who speak Japanese can also post messages in Japanese if they’d like. You can see messages on the world map, browse them in their original language or in Japanese and donate to the rebuilding effort. We’re planning to deliver some of these messages to people in Japan via offline media as well.

In 1995, I was a volunteer in the disaster area following the Great Hanshin Earthquake in Kobe, Japan. After the craziness of first few weeks, I realized just how long it takes to recover from a disaster, and how important is it to rebuild not just the affected cities and towns but also people’s spirits. With this recent crisis, there’s no doubt that we have a long way to go. We hope that these messages from around the world will provide inspiration to the people of Japan as we face this challenge, and that the donations raised through this site and others will help the country on its road to rebuilding.

A final note: Donations raised via the Crisis Response page have exceeded five million dollars so far. We truly appreciate your contributions and thank you for your continued support.

Beyond all the technology and talk of open source and Android and search and AdWords it must be said that teams at Google consistently and quickly create ground-breaking services that empower us to connect and help each other when we need it most.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

The 10 Golden Principles of Successful Web Apps

Fred Wilson at the Future of Web Apps Miami 2010

Fred Wilson at the Future of Web Apps Miami 2010.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.