PressPausePlay: The Complete Documentary About Digital Culture

Last year we shared the trailer and some background on the documentary PressPausePlay. You can now watch the whole film below, or visit their website to dowload an interactive version that further explores the themes of the movie. It is full of thought-provocking interviews with some of the world's most influential creators of the digital era.

The digital revolution of the last decade has unleashed creativity and talent in an unprecedented way, with unlimited opportunities. But does democratized culture mean better art or is true talent instead drowned out? This is the question addressed by PressPausePlay, a documentary film containing interviews with some of the world's most influential creators of the digital era. www.presspauseplay.com @presspauseplay Facebook: http://on.fb.me/y4gEK1 If you like the film you can support us by rating it on IMDB - http://imdb.to/jUqhFn. Thanks! We're a creative agency based in Stockholm, Sweden. If you want to know more about us and our other work, check out our website: http://www.houseofradon.com

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

The Girl With The Dragon Tattoo: Opening Credits

The opening sequence for David Fincher's version of Stieg Larsson's "The Girl With the Dragon Tattoo," created by Venice, Calif.-based Blur Studio is a mix of live animation with abstract imagery and visual metaphor, all set to the haunting sound of Karen O and Trent Reznor's cover of "Immigrant Song."

Conceptualized by Blur CD Tim Miller and Fincher, the brief was to simply make a title sequence that dashed all expectations of what any opening credits should look like. The story of the trilogy is told in the two-and-a-half minute sequence, through imagery from the books, such as a tattoo, a pressed flower, a wasp and things bursting into flame. The sequence was shot through 26 different vignettes, each telling a separate story, which were then shuffled and played out in a non-linear way.
Built in CG with a multitude of different angles, the sequence also uses scans of the actors in the movie. Finally, black ooze was placed into every scene, unifying the sequence.

via creativity-online.com

Besides being the director of some iconic films, Fincher is also behind some fantastic opening title sequences including Se7en, Fight Club, and Panic Room. I love a good opening title sequence

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

PBS Arts: Off Book - Episode 12: Book Art

Subscribe to the new Off Book channel at http://www.youtube.com/pbsoffbook Books are in a conflicted state. Should they still exist in a digital era? Will they all be replaced by Kindles and Nooks? These questions dominate the discussion of books in our time.

PBS Arts: Off Book is a web-based series that explores cutting edge art and the people that make it. The 13 episode series focuses on the process, motivation and meaning of a new generation of artists.

Books are in a conflicted state. Should they still exist in a digital era? Will they all be replaced by Kindles and Nooks? These questions dominate the discussion of books in our time. A select group of artists, who use books as their medium, engage this discussion from another angle. From pop culture pop-ups, to surreal sculptural stories, to reformations of antique sacred texts, these creators re-envision what the experience of a book can be. At times playful, and other times profound, this episode explores the boundaries of one of the most important human creations. 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

Yves Béhar: Good design accelerates the adoption of new ideas

"Start with questions, not answers," says visionary designer Yves Béhar in this in-depth 99% Conference talk on his seven principles for "holistic making."

"Start with questions, not answers," says visionary designer and Fuseproject founder Yves Béhar. He is the creator of the Jawbone headset and the $100 laptop and in this presentation shares the seven principles that define his unique approach to the design process. His vision is one of "holistic making" in which the designer is involved from beginning to end -- from defining the business model to designing the product to manufacturing to marketing. By "being there all the way," Béhar believes that designers can create great products and accelerate the adoption of new ideas.

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.

PBS Arts: Off Book - Episode 11: Product Design

Subscribe to the new Off Book channel at http://www.youtube.com/pbsoffbook We swim in an ocean of products. Behind each one, there is someone (hopefully) thinking about the way we experience it. In this episode of Off Book, we explore three aspects of product design: build quality and engineering fundamentals, humanism and sustainability, and speculation on the future of the product experience.

We swim in an ocean of products. Behind each one, there is someone (hopefully) thinking about the way we experience it. In this episode of Off Book, we explore three aspects of product design: build quality and engineering fundamentals, humanism and sustainability, and speculation on the future of the product experience. In discussion with the 4th generation owner of a classic brand, a brilliant designer of socially progressive products, and an MIT researcher looking to revolutionize the product experience through 3D printing, we'll capture a sense of the values and challenges in the contemporary world of product design. 

Featuring:

Dr. Harvey Moscot, Moscot Eyewear
Yves Behar, Fuseproject
Peter Schmitt, MIT Personal Robotics Group

 

PBS Arts: Off Book is a web-based series that explores cutting edge art and the people that make it. The 13 episode series focuses on the process, motivation and meaning of a new generation of artists.

Previous installments: 

Episode 1: Light Painting
Episode 2: Typography
Episode 3: Visual Culture Online
Episode 4: Steampunk
Episode 5: Hacking Art & Culture with F.A.T. Lab
Episode 6: Street Art
Episode 7: Etsy Art & Culture
Episode 8: Video Games
Episode 9: Fashion of Artists
Episode 10: Generative Art - Computers, Data & Humanity


 

Antonio Ortiz

Antonio Ortiz has always been an autodidact with an eclectic array of interests. Fascinated with technology, advertising and culture he has forged a career that combines them all. In 1991 Antonio developed one of the very first websites to market the arts. It was text based, only available to computer scientists, and increased attendance to the Rutgers Arts Center where he had truly begun his professional career. Since then Antonio has been an early adopter and innovator merging technology and marketing with his passion for art, culture and entertainment. For a more in-depth look at those passions, visit SmarterCreativity.com.